Alpha · Windows 10/11

Your wingman sees what you see.

Last updated 24 October 2026

Turn on Watch Me Play and ask about your game without describing it. While it's on, WingHUD looks at your game about once a second, keeps short notes, and answers from them only when you ask - by voice or text, without leaving the game. Only the game window by default on Windows 11, only while it's on, and no frames stored on our servers; the frames it picked for notes in the last five minutes stay in memory on your PC, so a question can carry a few frames. Watch Me Play is in alpha.

Dota 2 pick phase with Watch Me Play on: a thin blue frame around the screen, and the in-game chat with the red watch pill at 1 minute, pick suggestions for the player's role, and a spoken question being transcribed.

The thin frame and the red dot are on screen whenever it's watching. Player names are blurred.

01

How it works

01

Turn it on

With your game on screen, click the Watch Me Play widget, pick the mode, capture and frame detail, and click “Start watching” - or press the hotkey you set. The first time, a short card says what it reads. It won't start in a game we've marked as not allowed by its rules, and it tells you first when a game's rules haven't been reviewed yet.

The Watch Me Play widget and its panel: Dota 2 allowed by the game's rules, Quiet mode with Coach coming soon, Game window or Whole screen, frame detail Auto, 0% used this week, and the Start watching button.
02

Play

A thin frame with corner marks around the screen and a red dot show it's watching. The in-game chat shows the watch timer, with Pause and Stop.

The top-right corner of the screen while watching: the frame's corner mark, and the in-game chat header with the red watch pill at 1 minute.
03

Ask

By voice or text, in the game. It answers from its notes and a few recent frames, and says how long ago it saw what you're asking about.

The in-game chat in a match: the spoken question “And now”, and the answer to lock Ember Spirit, the best pick from the player's pool.
04

Keep it out of the way

The in-game chat folds to one row with the watch timer, Pause and Stop; ✕ shrinks it to a tiny pill with the same buttons. Stop any time, and a short session review stays in your chat.

The in-game chat folded to one row over the game: mic, speaker, the watch pill at 3:27 with Pause and Stop, and the chat icon.
The tiny pill: the watch timer at 3:39 with Pause, Stop and the chat icon.
02

Dota 2, deeper - the draft

While you draft, Watch Me Play reads the picks and your role from the draft screen as they change, and your wingman already knows your hero pool and your recent performance with any hero or role. Just ask what to pick.

Once the match starts, Dota 2's own live feed adds your hero, items, gold and the match clock to what it knows. More about WingHUD for Dota 2.

A real draft with Watch Me Play on. Player names are blurred.

03

Privacy, plainly

QuestionAnswer
What it readsWith Game window (the default) on Windows 11, only your game window (WingHUD's own windows and other windows aren't in it). On Windows 10, where window capture isn't available, or in a game that doesn't allow window capture, the game's area of the screen, and only while the game or WingHUD is in front. With Whole screen (chosen per game), the whole monitor the game is on. In those cases, anything shown there can be in a frame, including WingHUD's own windows and other programs' windows or notifications. It looks about once a second on your PC and sends a frame when something on screen has changed, usually at most one every few seconds, and about one every 15 seconds when nothing changes. Numbers read off the screen on your PC (such as the match clock) and, in Dota 2, a short summary of the game's live data feed are sent with them.
Where frames goThrough our servers to our AI provider, to write a few short text notes. We store no frames on our servers. The frames picked for notes stay in memory on your PC for five minutes (never on disk) and are cleared when the watch stops, the game changes or WingHUD exits. A question you ask while watching can carry up to five frames with it - from the last five minutes, or a fresh one when you ask what's on screen. While it's paused, no fresh frame is taken, so a question carries frames from the last five minutes. Frames a question carries go with the chat request, handled like a screenshot you send.
What's keptNotes stay in the app for the session; the session review stays in your chat history; each notes call leaves a usage record with no frames or note text; watch minutes are counted on your account (the record of each watch is deleted after 180 days).
WhenOnly while you've turned it on. By default it pauses when the game isn't in front. If you turn that off on Windows 11, Game window keeps reading only the game window, and Whole screen keeps reading that monitor while another program is in front. It stops when you stop it, at the end of a session (an hour by default), when your minutes run out, or when you join a party.
ControlPause or stop from the watch pill, the widget or your hotkey. The thin frame and the red dot show whenever it's watching. Each game asks first (“Don't ask again” skips that for the game). Settings → Watch Me Play → Games lists your games, each with a switch (on by default), so you can switch it off for a game.

The Privacy Policy has the full details.

04

Minutes

Watch Me Play uses watch minutes - an hour of watching a week during the beta, separate from your chat and voice allowance, and two hours in your first week of Watch Me Play (the 7 days from the first time you watch). The week resets on Monday at midnight in your time zone. The Watch Me Play widget, the meter under the chat box (as Video) and the Hub (as Watch) show it as a percentage used, like your other meters. Paused time doesn't count (each resume counts at most about 17 seconds of watching). Frame detail sets how fast they go: Economy looks less often and uses half a minute for each minute watched, Auto uses one, and Sharp looks more often, in more detail, and uses two.

A session runs up to an hour by default; pick a shorter limit (10 to 45 minutes) in Settings → Watch Me Play.

05

Alpha notes

  • Quiet mode only: it answers when you ask. Coach mode, with spoken callouts when something matters, is coming soon.
  • Notes can miss a moment: if it did, ask again or send a screenshot.
  • Borderless or Windowed, in overlay mode: like the rest of WingHUD, it doesn't work over exclusive fullscreen, and it stops if you pop WingHUD out to a window.
  • Any game WingHUD detects in overlay mode: games we've marked as not allowed, because their rules forbid tools that read the screen, are left out. That list may be incomplete, so check a game's rules yourself. You can switch any game off in Settings → Watch Me Play → Games.
  • Last Scene marks the moment while it's watching or paused: its hotkey (set it in Settings → Hotkeys) marks the time instead of capturing (“Marked 12:41”). Ask within five minutes and your question carries the frames around it; after that, the answer comes from the notes. The Last Scene button stays off.
  • Off in a party: it stays off while you're in a party.
06

Frequently asked

What does Watch Me Play see?

With Game window (the default) on Windows 11, Watch Me Play reads only your game window - not your other windows, your desktop or WingHUD's own windows. On Windows 10, where window capture isn't available, or in a game that doesn't allow window capture, it reads the game's area of the screen instead. Anything on top of the game, including WingHUD's own windows, can then be in a frame, and it only reads while the game or WingHUD is in front. If you switch a game to Whole screen, it reads the whole monitor the game is on, and anything shown there can be in a frame, including WingHUD's own windows and other programs' windows or notifications. Like the rest of WingHUD, it works with games in Borderless or Windowed mode. By default it pauses while the game isn't in front. If you turn that off on Windows 11, Game window keeps reading only the game window, and Whole screen keeps reading that monitor while another program is in front.

Does Watch Me Play talk on its own?

No. In this alpha, Watch Me Play runs in Quiet mode: it keeps notes and answers when you ask, by voice or text. A Coach mode with spoken callouts when something matters is coming soon.

How many Watch Me Play minutes do I get?

Watch Me Play uses watch minutes: an hour of watching a week during the beta, separate from chat and voice, and two hours in your first week of Watch Me Play (the 7 days from the first time you watch). The week resets on Monday at midnight in your time zone. It's shown as a percentage used, like your other meters (Video under the chat box, Watch in the Hub). Only time spent watching counts. Paused time doesn't count (each resume counts at most about 17 seconds of watching). Frame detail changes how fast they go: a minute of watching uses half a minute on Economy, one on Auto and two on Sharp. A session runs up to an hour by default; pick a shorter limit (10 to 45 minutes) in Settings → Watch Me Play.

Which games does Watch Me Play work with?

Watch Me Play works with any game WingHUD detects in overlay mode, except games we've marked as not allowed because their rules forbid tools that read the screen. That list may be incomplete, so check a game's rules yourself. WingHUD tells you before your first watch when a game's rules haven't been reviewed yet, and you can switch any game off in Settings → Watch Me Play → Games. Dota 2 has the deepest integration: the draft, your role and your hero pool.

Is Watch Me Play anti-cheat safe?

Watch Me Play works the same way as the rest of WingHUD: no injection, no hooking and no reading of game memory. It uses Windows' own window and screen capture, the same mechanism screen-sharing and recording apps use. Exclusive fullscreen isn't supported, as before. Read the full technical breakdown →

Does Watch Me Play slow down my game?

Barely. Watch Me Play uses Windows' own capture, reads a frame about once a second on your PC, and sends one when something on screen has changed - usually at most one every few seconds, and about one every 15 seconds when nothing changes. In our tests on a high-end PC, the frame rate didn't change measurably, and WingHUD used a fraction of a percent of the PC's total CPU.